Brindle's Open Hand
Est. 2026 • Human Merchant
Brindle's Open Hand
Brindle's Open Hand is a warm, crowded general store with a creaking wagon-wheel sign, rain-darkened beams, and shelves that climb almost to the rafters. The ai...
Shopkeeper
Hessa Brindle, a Human Merchant (Lvl 5)
Keeper's Species
Human
Shop Inventory
(20)A plain iron knife with a serviceable leather grip. The shop keeps several behind the counter for travelers, cooks, and desperate adventurers.
A sturdy ash staff, useful as both walking stick and simple weapon. Each is rubbed with beeswax against rain and rot.
A compact iron-headed hammer balanced for throwing or driving pitons.
Boiled leather reinforced with narrow strips of metal. The stitching is practical rather than elegant, but the protection is dependable.
Overlapping metal scales sewn onto a hardened leather vest. The owner stocks it for caravan guards and newly licensed adventurers.
A round steel shield with a painted red wagon wheel at its center. Scratches and dents are accepted as proof of quality.
A packed canvas bundle assembled for expeditions, with every strap checked twice before sale.
Hemp rope with red thread woven through one end so the shopkeeper can identify his stock at a glance.
A hooded brass lantern with a small reservoir of lamp oil. The hinges squeak unless regularly oiled.
Bundles of ordinary candles, each wrapped in waxed paper to protect them from damp weather.
Soft white chalk used for trail marks, diagrams, warding circles, and leaving rude messages in abandoned ruins.
A waxed packet of chemically treated splints. The shopkeeper warns customers not to test them indoors.
A compact roll of bandages, needles, clamps, salves, and bone saws. It smells sharply of vinegar and rosemary.
A cloudy glass flask packed in sawdust. The owner sells it with a stern reminder to keep the stopper pointed away from one's face.
A squat ceramic bottle containing a bright orange incendiary mixture. Its shelf is kept well away from the stove.
A selection of inexpensive spell scrolls rests in a locked wooden case, mostly utility magic such as light, detect magic, and feather fall.
A polished shard of translucent quartz etched with a tiny sword. The shopkeeper calls it an adventurer's insurance policy.
Straight-shafted arrows or quarrels selected from a shared bin. Customers may choose the ammunition type that fits their weapon.
A small clay cup of the house's cheapest spirits, sold mostly to cold travelers and people who need courage before entering a dungeon.
A ruby-red tonic sealed with green wax. It tastes like iron, bitterroot, and old pennies, but it works.
Lootable Stash
(5)Where The Take Sits
Security Check
On Failure
Estimated haul
163.69 gp
Cashbox of Daily Sales
Hessa's Locket
Caravan Payment Packet
Black Ledger of Debts
Warehouse Key Ring
Hessa Brindle
Shop Atmosphere
“Brindle's Open Hand is a warm, crowded general store with a creaking wagon-wheel sign, rain-darkened beams, and shelves that climb almost to the rafters. The air smells of lamp oil, leather, dried herbs, hot iron, and cinnamon from the owner's hidden tea pot. Every item is marked with a tiny red thread or dab of red wax, part of Hessa Brindle's inventory system. She is a broad-shouldered level 5 human merchant with cropped gray hair, a bright green vest, and a habit of asking customers what trouble they expect to find before recommending supplies. Hessa is friendly but relentlessly practical. She offers a small discount to anyone who buys a complete expedition loadout, but charges double for customers who break merchandise or waste her time. A chalkboard near the entrance lists local rumors disguised as stock notices, such as 'cave fungus, two baskets wanted' or 'missing mule, reward paid in lamp oil.'”
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