Skip to content
Create
The House of a Hundred Shrines - AI-generated fantasy Shop

The House of a Hundred Shrines

Est. 2026 Human Cleric

The House of a Hundred Shrines

The shop is called The House of a Hundred Shrines. Its narrow frontage opens into a cool, incense-heavy hall lined with painted niches, each holding a small god...

VI

Shopkeeper

Vibia Marcia, a Human Cleric (Lvl 6)

Keeper's Species

Human

12 Misc2 Potions1 Misc1 WeaponsEst. 226 gp

Shop Inventory

(16)
Miscellaneous12

A simple bronze knife with a laurel-wrapped handle, sold for household rites and festival preparations.

Resin incense blended with bay leaf, cedar, and crushed myrrh. When burned, it fills the shop with bitter smoke and green, resinous fragrance.

A small ceramic flask of olive oil scented with rosemary, saffron, and temple resin.

The oil remains fragrant for 24 hours after application.

A palm-sized wax tablet framed in painted wood, used to record vows, prayers, offerings, and festival observances.

A finely cast bronze statuette of a chosen Roman deity. Popular designs include Jupiter, Juno, Mars, Minerva, Venus, Mercury, and Vesta.

A creature carrying the statue has advantage on one Religion check made during a related prayer or minor ritual, after which the blessing fades until the next dawn.

A complete household shrine set packed in a cedar box. The pieces are painted in vermilion, cream, and black, with room for a family deity or honored ancestor.

A fresh laurel garland bound with red thread and a small bronze medallion of Victory.

While worn during a festival or formal rite, it grants advantage on one Charisma (Persuasion) check involving a priest, shrine keeper, or civic officiant.

A practical kit for marking ritual boundaries, altar positions, and procession routes.

The chalk is visible in dim light but leaves no mark when used on consecrated stone.

A polished bronze bowl engraved with concentric rings and tiny birds. Priests use it for washing hands, casting offerings, and observing omens.

When filled with clean water, the surface stays perfectly still for one minute, even in a light wind.

A clay oil lamp shaped like a crouching lion, its mouth serving as the wick opening.

The flame sheds bright light in a 10-foot radius and dim light for an additional 10 feet.

A bronze signet bearing a winged household spirit, used by trusted civic families and shrine custodians.

A forged document bearing this seal has advantage on one Charisma (Deception) check made to pass casual inspection, but it does not withstand expert scrutiny.

A bright terracotta figure of a watchful dog, offered to Hecate or the household spirits for protection against thieves and wandering beasts.

When placed beside a household shrine, it grants advantage on one Wisdom (Animal Handling) check made during the next day.
Potions2

A standard healing draught prepared for pilgrims, minor priests, and travelers caught far from a temple.

A red potion with a faint golden shimmer, reserved for emergencies and sold individually from a locked cabinet.

Heal 2 HPThe liquid tastes of bitter herbs and warm honey.
Miscellaneous1

A carefully copied prayer sheet invoking the Lares, Penates, and the protection of the household threshold.

A creature that reads the prayer aloud gains advantage on its next Religion check made within 1 hour, provided the check concerns a household shrine or protective rite.
Weapons1

A festival spear decorated with red wool, bronze disks, and a small iron point. It is carried in processions rather than battle lines.

Once per dawn, the wielder may hold the spear upright and invoke a deity of war or civic protection, gaining advantage on one Intimidation check made before the end of the next minute.

Lootable Stash

(6)

Where The Take Sits

The shop's public shelves hold inexpensive statuettes, lamps, incense, and oils. The valuable stock is divided between a locked counter, a curtained shrine alcove, and a storeroom beneath the rear floor. The shopkeeper keeps the ledger and ancestor amulet close, while two assistants rotate between the entrance and the back room.
1 Money1 Personal Item2 Valuable1 Records1 Ritual Goods

Security Check

Dexterity (Thieves' Tools)
DC 15

On Failure

A failed theft attempt triggers a concealed bronze bell beneath the rear counter. The shopkeeper's two assistants bar the front door, while the elderly priestess in the shrine alcove calls for the neighborhood watch and loudly accuses the thieves of sacrilege. If the party flees, their descriptions and names are circulated among Nova Roma's shrine keepers, imposing disadvantage on the next Charisma check they make to acquire ritual goods from an established vendor in the district.

Estimated haul

353.66 gp

MoneyLoot target #1

Day's Receipts

37 gp, 84 sp, 26 cp
Inside the locked wooden counter beneath the register tablets
A locked cash box containing the day's sales, mostly in small coins, with a few gold pieces from temple orders.
Personal ItemLoot target #2

Ancestor Amulet

8 gp
Worn beneath the shopkeeper's linen tunic
A bronze household amulet engraved with the names of the shopkeeper's deceased parents. It has little resale value but considerable sentimental importance.
ValuableLoot target #3

Chain of Three Gods

45 gp
Inside a velvet-lined reliquary in the shrine alcove
A narrow silver chain holding three tiny deity charms. It is kept for ceremonial display and could be melted down or sold to a collector.
RecordsLoot target #4

Festival Order Ledger

75 gp to a rival merchant, temple official, or blackmailer
A cedar cabinet behind the curtain separating the shrine alcove from the storage room
Wax tablets listing temple orders, household debts, festival supply contracts, and the names of several prominent Nova Roma families.
Ritual GoodsLoot target #5

Civic Anointing Oils

120 gp for the set
A straw-packed crate beneath the locked floor hatch in the storeroom
Six sealed flasks of rare saffron and myrrh oil, purchased for an upcoming civic festival. Each flask is small, but the set is highly valuable.
ValuableLoot target #6

Silver Image of Vesta

60 gp
Behind the innermost panel of the household shrine
A palm-sized silver image of Vesta, blackened around the base from years of altar smoke. The shopkeeper refuses to sell it, but collectors would pay well.
VI

Vibia Marcia

HumanClericLvl 6

Shop Atmosphere

The shop is called The House of a Hundred Shrines. Its narrow frontage opens into a cool, incense-heavy hall lined with painted niches, each holding a small god, ancestor, or protective spirit. Bronze bells tremble whenever the front door moves, and the tiled floor carries the smell of olive oil, hot dust, cedar, and crushed laurel. Behind the counter stands Vibia Marcia, a stern human priestess of Vesta in her early sixties, with silver hair braided around a bronze pin and hands permanently darkened by lamp soot. She knows the proper offering for nearly every household crisis, from a feverish child to a cracked roof tile, and she treats careless handling of sacred objects as a personal insult. Her assistants are young freedpeople trained to notice missing inventory, false coins, and nervous customers. Every purchase is wrapped in linen and marked with a dab of red wax. Customers who haggle too aggressively are offered a cheaper substitute, then watched until they leave. At midday, sunlight cuts through the smoke above the shrine alcove, turning the drifting ash to gold as Vibia recites the names of Nova Roma's oldest families and their patron gods.
Visual sheet

Turn The House of a Hundred Shrines into a sheet

A high-res, share-ready sheet you can post or print.