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Volcanic Behir - AI-generated fantasy Monster

Volcanic Behir

Behirs despise dragons and are known to hunt them when circumstances allow. This volcanic specimen has adapted to life among magma flows without becoming an elemental. Local legends claim that its lightning breath once split a smoking mountain in two, though the creature itself shows no interest in worship or prophecy.

HugeMonstrosityCR 11, HardUnaligned

Volcanic Behir

behirvolcanicambusherserpentinelightningacidsolo monstercave predator
SPDSpeed 50 ft., Climb 40 ft.CR11 (7,200 XP)PerceptionStealth
STR
24
save
DEX
16
CON
18
save
INT
2
WIS
14
CHA
12
Climbing. The behir can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
Lightning Immunity. The behir is immune to lightning damage.
Volcanic Predator. The behir has advantage on saving throws against being frightened.
Multiattack. The behir makes two attacks: one with its Bite and one with its Constrict.
Bite. Melee Weapon Attack: to hit, reach 10 ft., one target. Hit: 17 () piercing damage plus 14 () acid damage.
Constrict. Melee Weapon Attack: to hit, reach 5 ft., one Large or smaller creature. Hit: 22 () bludgeoning damage. If the target is grappled, it is Restrained until the grapple ends, and the behir can't Constrict another target.
Lightning Breath. The behir exhales lightning in a 20-foot-long, 5-foot-wide line. Each creature in that area makes a Dexterity saving throw, taking 66 () lightning damage on a failed save, or half as much damage on a successful one.
Swallow. The behir makes one Bite attack against a Large or smaller creature it is grappling. If the attack hits, the target is swallowed, and the grapple ends. The swallowed target is Blinded and Restrained, has Total Cover against attacks and other effects outside the behir, and takes 21 () acid damage at the start of each of the behir's turns. If the behir takes 30 or more damage on a single turn from a creature inside it, the behir must succeed on a Constitution saving throw at the end of that turn or regurgitate all swallowed creatures, which fall Prone in a space within 10 feet of the behir. If the behir dies, a swallowed creature is no longer Restrained by it and can escape from the corpse by using 15 feet of movement, exiting Prone.
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