The Judgment Wire
The Judgment Wire is a simple divine snare placed across a mountain path. It was designed to punish trespassers who ignored the shrine's warnings, disturbed offerings, or carried stolen relics through sacred territory. The trap is mundane in construction but empowered by lingering divine magic.
The Judgment Wire
Defenses
Detection
“A nearly invisible bronze wire stretches ankle high across a narrow mountain trail. It runs from a weathered stone marker carved with an open eye to a cracked shrine bell half buried in scree. When sunlight strikes the wire, it briefly gleams like a golden thread.”
Standard Engagement
The hazard triggers when a creature crosses the wire, pulls it taut, or moves the shrine marker or bell without first making an offering or stating its purpose.
The hazard has no routine. When triggered, the shrine bell rings without moving, a lance of white light strikes the wire, and the Radiant Rebuke effect resolves. The bell's sound can be heard up to 300 feet away in clear mountain air.
The wire resets after 1 hour. If the shrine bell is removed or destroyed, the hazard does not reset until the bell is restored or repaired.
The creature that triggers the wire must make a DC 13 Dexterity saving throw. On a failed save, it takes 3d8 radiant damage and is restrained by bands of luminous force until the end of its next turn. On a successful save, it takes half damage and is not restrained.
A creature that triggers the hazard is outlined by a dim golden glow for 10 minutes. During this time, it cannot benefit from being invisible, and the first time it makes a Charisma check to deceive a creature devoted to the shrine's deity, it has disadvantage.
The trap does not trigger when a creature openly speaks a sincere statement of its purpose and places one object of personal value beside the shrine marker. The offering is not consumed, but removing it before the creature leaves the area causes the wire to trigger.
Turn The Judgment Wire into a sheet
A high-res, share-ready sheet you can post or print.