Netherese Stasis Pylon - AI-generated fantasy Hazard

Netherese Stasis Pylon

An ancient defensive pylon crafted from polished basalt that siphons the momentum of living creatures, trapping them in a localized temporal drag.

Hazard EntryMagicalLevel6Simple

Netherese Stasis Pylon

6LevelRareRarityNetherese RuinsEnvironment
MagicalNethereseTemporal
Level6
|
HP50
|
AC15
|
TypeMagical
|
ComplexitySimple
|
RarityRare

Defenses

AC15
Hard10
HP50
BT 25
Fort+Constitution Save +5
Ref+Dexterity Save +0
Will+Wisdom Save +3
Immune
Psychic, Poison, Charmed, Frightened, Exhaustion
Resist
Bludgeoning, Piercing, and Slashing from nonmagical attacks
Weak
Force
MagicalNethereseTemporal

Detection

Per16
Stl16
InitN/A

A 7-foot tall obsidian monolith floating two inches off the ground. Silver runes etched into its surface crawl slowly across the stone like living mercury. The air around it shimmers with a violet hue.

Standard Engagement

Trigger

A creature that is not a Construct or Undead enters a 15-foot radius centered on the pylon for the first time on a turn or starts its turn there.

Routine

None

Reset

The hazard resets automatically as soon as no living creatures are within its radius.

Chronal Anchor

When triggered, the target must succeed on a DC 15 Wisdom saving throw. On a failure, the creature takes 22 (4d10) force damage and is subjected to the effects of a Slow spell until the start of its next turn. On a success, the creature takes half damage and its speed is reduced by 10 feet until the start of its next turn.

Temporal Drag

The area within 15 feet of the pylon is difficult terrain for any creature that is not an Undead or a Construct.

Magic Resistance

The pylon has advantage on saving throws against spells and other magical effects.

Description

An ancient defensive pylon crafted from polished basalt that siphons the momentum of living creatures, trapping them in a localized temporal drag.

Discovery

A character who succeeds on a DC 16 Wisdom (Perception) check notices that dust particles near the pylon are frozen in mid-air or falling at a fraction of their normal speed. A DC 16 Intelligence (Arcana) check identifies the ward as a Netherese temporal dampener.

Archival Lore

The magi of Netheril used these pylons to secure their vaults without damaging their contents. By slowing intruders to a crawl, guards could easily detain them without a drop of blood being spilled.

Environment
Netherese Ruins
Theme
Ancient Ward
Creator
High Mages of the Enclave
Purpose
Non-lethal area denial and prisoner containment.
Game System
D&D 5E
Art Style
Cinematic realism, high-contrast lighting with violet neon glows against dark basalt, ancient floating architecture, and particles frozen in time.
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