Ghost-Glass Calcification
Jagged, semi-translucent crystal growths that sprout from the stone in places where necrotic energy has pooled. These shards are formed from the literal crystallization of lingering psychic trauma and spiritual residue.
Ghost-Glass Calcification
Defenses
Detection
“Clusters of milky-white, razor-sharp shards that pulse with a faint, cold blue luminescence. They resemble frozen smoke or jagged glass teeth growing from the floor.”
Standard Engagement
A creature enters the hazard area for the first time on a turn or starts its turn there.
N/A
The hazard is destroyed once triggered or cleared. It slowly regrows over 1d4 weeks if the necrotic source is not purified.
The creature takes 1d4 piercing damage from the razor-sharp edges.
The creature must make a DC 11 Charisma saving throw as the shattered crystal releases a burst of psychic sorrow. On a failure, the creature takes 1d6 necrotic damage and has disadvantage on the next attack roll it makes before the end of its next turn.
The area covered by Ghost-Glass Calcification is considered difficult terrain.
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